Tech Faction Abilities (Contributed by Neal)

Efficiency and Equilibrium - stance - Only one stance can be active at a time.
[Armor Use 90,Tech 10k]Rank 1: Primary +200, speed +5%.
[Armor Use 150,Tech 180k]Rank 2: Primary +500, speed +7%.

Perforate - targetable, 30m range, 12 sec duration, 1min cd.
[Pistol 90,Tech 10k]Rank 1: Inflicts 90 ballistic damage, drains 45 stamina every 6 secs, costs 45 stamina.
[Pistol 120,Tech 60k]Rank 2: Inflicts 105 ballistic damage, drains 60 stamina every 6 secs, costs 60 stamina.
[Pistol 150,Tech 180k]Rank 3: Inflicts 123 ballistic damage, drains 75 stamina every 6 secs, costs 75 stamina.

Smoking Sabot Round - targetable, 40m range, 10 sec duration, 45 sec cd.
[Pistol 90,Tech 10k]Rank 1: Perception -28, inflicts 5 fire damage every second.
[Pistol 120,Tech 60k]Rank 2: Perception -38, inflicts 7 fire damage every second.
[Pistol 150,Tech 180k]Rank 3: Perception -48, inflicts 9 fire damage every second.