Alpha Mutations
Bolster 1: Costs 10 gamma. 30 minutes reuse time.
This injection activates the Bolster 1 mutation knowledge. This Alpha mutation increases Strength and Coordination each by 2 for 10
minutes. While this mutation is active, no other Alpha buffing mutations can be active on the user.
Requirement: Alpha Mutation ?
Bolster 2: Costs 14 gamma. 30 minutes reuse time.
This injection activates the Bolster 2 mutation knowledge. This Alpha mutation increases Strength by 2 and Coordination by 3 for 10
minutes. While this mutation is active, no other Alpha buffing mutations can be active on the user.
Requirement: Alpha Mutation 36
Bolster 3: Costs 18 gamma. 30 minutes reuse time.
This injection activates the Bolster 3 mutation knowledge. This Alpha mutation increases Strength and Coordination each by 3 for 10
minutes. While this mutation is active, no other Alpha buffing mutations can be active on the user.
Requirement: Alpha Mutation 41
Bolster 4: Costs 22 gamma. 30 minutes reuse time.
This injection activates the Bolster 4 mutation knowledge. This Alpha mutation increases Strength by 3 and Coordination by 4 for 10
minutes. While this mutation is active, no other Alpha buffing mutations can be active on the user.
Requirement: Alpha Mutation 56
Bolster 5: Costs 26 gamma. 30 minutes reuse time.
This injection activates the Bolster 5 mutation knowledge. This Alpha mutation increases Strength and Coordination each by 4 for 10
minutes. While this mutation is active, no other Alpha buffing mutations can be active on the user.
Requirement: Alpha Mutation 71
Bolster 6: Costs 30 gamma. 30 minutes reuse time.
This injection activates the Bolster 6 mutation knowledge. This Alpha mutation increases Strength by 4 and Coordination by 5 for 10
minutes. While this mutation is active, no other Alpha buffing mutations can be active on the user.
Requirement: Alpha Mutation 86
Bolster 7: Costs 34 gamma. 30 minutes reuse time.
This injection activates the Bolster 7 mutation knowledge. This Alpha mutation increases Strength and Coordination each by 5 for 10
minutes. While this mutation is active, no other Alpha buffing mutations can be active on the user.
Requirement: Alpha Mutation 101
Bolster 8: Costs 38 gamma. 30 minutes reuse time.
This injection activates the Bolster 8 mutation knowledge. This Alpha mutation increases Strength by 5 and Coordination by 6 for 10
minutes. While this mutation is active, no other Alpha buffing mutations can be active on the user.
Requirement: Alpha Mutation 116
Bolster 9: Costs 42 gamma. 30 minutes reuse time.
This injection activates the Bolster 9 mutation knowledge. This Alpha mutation increases Strength and Coordination each by 6 for 10
minutes. While this mutation is active, no other Alpha buffing mutations can be active on the user.
Requirement: Alpha Mutation 131
Bolster 10: Costs 46 gamma. 30 minutes reuse time.
This injection activates the Bolster 10 mutation knowledge. This Alpha mutation increases Strength by 6 and Coordination by 7 for
10 minutes. While this mutation is active, no other Alpha buffing mutations can be active on the user.
Requirement: Alpha Mutation 146
Bolster 11: Costs 50 gamma. 30 minutes reuse time.
This injection activates the Bolster 11 mutation knowledge. This Alpha mutation increases Strength and Coordination each by 7 for
10 minutes. While this mutation is active, no other Alpha buffing mutations can be active on the user.
Requirement: Alpha Mutation 161
Bolster 12:
This injection activates the Bolster 12 mutation knowledge. This Alpha mutation increases Strength by 7 and Coordination by 8 for
10 minutes. While this mutation is active, no other Alpha buffing mutations can be active on the user.
Requirement: Alpha Mutation 177
This injection activates the Bolster 1 mutation knowledge. This Alpha mutation increases Strength and Coordination each by 2 for 10
minutes. While this mutation is active, no other Alpha buffing mutations can be active on the user.
Requirement: Alpha Mutation ?
Bolster 2: Costs 14 gamma. 30 minutes reuse time.
This injection activates the Bolster 2 mutation knowledge. This Alpha mutation increases Strength by 2 and Coordination by 3 for 10
minutes. While this mutation is active, no other Alpha buffing mutations can be active on the user.
Requirement: Alpha Mutation 36
Bolster 3: Costs 18 gamma. 30 minutes reuse time.
This injection activates the Bolster 3 mutation knowledge. This Alpha mutation increases Strength and Coordination each by 3 for 10
minutes. While this mutation is active, no other Alpha buffing mutations can be active on the user.
Requirement: Alpha Mutation 41
Bolster 4: Costs 22 gamma. 30 minutes reuse time.
This injection activates the Bolster 4 mutation knowledge. This Alpha mutation increases Strength by 3 and Coordination by 4 for 10
minutes. While this mutation is active, no other Alpha buffing mutations can be active on the user.
Requirement: Alpha Mutation 56
Bolster 5: Costs 26 gamma. 30 minutes reuse time.
This injection activates the Bolster 5 mutation knowledge. This Alpha mutation increases Strength and Coordination each by 4 for 10
minutes. While this mutation is active, no other Alpha buffing mutations can be active on the user.
Requirement: Alpha Mutation 71
Bolster 6: Costs 30 gamma. 30 minutes reuse time.
This injection activates the Bolster 6 mutation knowledge. This Alpha mutation increases Strength by 4 and Coordination by 5 for 10
minutes. While this mutation is active, no other Alpha buffing mutations can be active on the user.
Requirement: Alpha Mutation 86
Bolster 7: Costs 34 gamma. 30 minutes reuse time.
This injection activates the Bolster 7 mutation knowledge. This Alpha mutation increases Strength and Coordination each by 5 for 10
minutes. While this mutation is active, no other Alpha buffing mutations can be active on the user.
Requirement: Alpha Mutation 101
Bolster 8: Costs 38 gamma. 30 minutes reuse time.
This injection activates the Bolster 8 mutation knowledge. This Alpha mutation increases Strength by 5 and Coordination by 6 for 10
minutes. While this mutation is active, no other Alpha buffing mutations can be active on the user.
Requirement: Alpha Mutation 116
Bolster 9: Costs 42 gamma. 30 minutes reuse time.
This injection activates the Bolster 9 mutation knowledge. This Alpha mutation increases Strength and Coordination each by 6 for 10
minutes. While this mutation is active, no other Alpha buffing mutations can be active on the user.
Requirement: Alpha Mutation 131
Bolster 10: Costs 46 gamma. 30 minutes reuse time.
This injection activates the Bolster 10 mutation knowledge. This Alpha mutation increases Strength by 6 and Coordination by 7 for
10 minutes. While this mutation is active, no other Alpha buffing mutations can be active on the user.
Requirement: Alpha Mutation 146
Bolster 11: Costs 50 gamma. 30 minutes reuse time.
This injection activates the Bolster 11 mutation knowledge. This Alpha mutation increases Strength and Coordination each by 7 for
10 minutes. While this mutation is active, no other Alpha buffing mutations can be active on the user.
Requirement: Alpha Mutation 161
Bolster 12:
This injection activates the Bolster 12 mutation knowledge. This Alpha mutation increases Strength by 7 and Coordination by 8 for
10 minutes. While this mutation is active, no other Alpha buffing mutations can be active on the user.
Requirement: Alpha Mutation 177