Enforcer Faction Abilities (Contributed by Neal)

Evasive Maneuvers - self, 30 sec duration, 2min cd, 1 sec casttime, castable while moving
[Armor Use 75,Enforcer 1k]Rank 1: Dodge +23, costs 44 stamina.
[Armor Use 135,Enforcer 180k]Rank 2: Dodge +32, costs XX stamina.

Smoke Screen - self, 20 sec duration, 90 sec cd, 1 sec casttime.
[Dodge 105,Enforcer 60k]Rank 1: Dodge +40, costs 54 stamina.
[Dodge 135,Enforcer 180k]Rank 2: Dodge +50, costs ?? stamina.
[Dodge 164,Enforcer 360k]Rank 3: Dodge +56, costs ?? stamina.

Inspiration - group, 30 sec duration, 10m range, 5min cd
[Group Tactics 75,Enforcer 1k]Rank 1: Dodge/Melee Defense/Melee/Pistol/Rifle +11, saves +9%, costs 37 stamina.
[Group Tactics 105,Enforcer 60k]Rank 2: Dodge/Melee Defense/Melee/Pistol/Rifle +13, saves +9%, costs ?? stamina.
[Group Tactics 135,Enforcer 180k]Rank 3: Dodge/Melee Defense/Melee/Pistol/Rifle +15, saves +9%, costs ?? stamina.
[Group Tactics 164,Enforcer 360k]Rank 4: Dodge/Melee Defense/Melee/Pistol/Rifle +17, saves +9%, costs ?? stamina.

Lead the Charge - group, 10 sec duration, 10m range, 1min cd
[Group Tactics 75,Enforcer 1k]Rank 1: Dodge/Melee Defense +7, Speed +10%, increase your threat, costs 37 Stamina.
[Group Tactics 135,Enforcer 180k]Rank 2: Dodge/Melee Defense +13, Speed +10%, increase your threat, costs ?? Stamina.

Rifle Smash - targetable, 5m range, 15 sec duration, 1min cd.
[Rifles 75,Enforcer 1k]Rank 1: Inflicts 66 crushing damage, Speed -25%, costs 44 stamina.
[Rifles 120,Enforcer 60k]Rank 2: Inflicts 94 crushing damage, Speed -29%, costs ?? stamina.
[Rifles 164,Enforcer 180k]Rank 3: Inflicts 122 crushing damage, Speed -33%, costs ?? stamina.