Nano-Manipulation Mutation
Self Repair: Fast casting and re-use self heal
Gamma:??
Cast: 1 second
Reuse: 3 seconds
Self Repair 1: This injection activates the Self-Repair 1 mutation knowledge. This Nano-Manipulation mutation heals the user for 49 health
instantly.
Requirement: Nano-Manipulation 45
Self Repair 2: This injection activates the Self-Repair 2 mutation knowledge. This Nano-Manipulation mutation heals the user for 67 health
instantly.
Requirement: Nano-Manipulation 63
Self Repair 3: This injection activates the Self-Repair 3 mutation knowledge. This Nano-Manipulation mutation heals the user for 87 health
instantly.
Requirement: Nano-Manipulation 81
Self Repair 4: This injection activates the Self-Repair 4 mutation knowledge. This Nano-Manipulation mutation heals the user for 106 health
instantly.
Requirement: Nano-Manipulation 99
Self Repair 5: This injection activates the Self-Repair 5 mutation knowledge. This Nano-Manipulation mutation heals the user for 125 health
instantly.
Requirement: Nano-Manipulation 117
Self Repair 6: This injection activates the Self-Repair 6 mutation knowledge. This Nano-Manipulation mutation heals the user for 142 health
instantly.
Requirement: Nano-Manipulation ??
Self Repair 7: This injection activates the Self-Repair 7 mutation knowledge. This Nano-Manipulation mutation heals the user for 163 health
instantly.
Rquirements: Nano-Manipulation ??
Gamma:??
Cast: 1 second
Reuse: 3 seconds
Self Repair 1: This injection activates the Self-Repair 1 mutation knowledge. This Nano-Manipulation mutation heals the user for 49 health
instantly.
Requirement: Nano-Manipulation 45
Self Repair 2: This injection activates the Self-Repair 2 mutation knowledge. This Nano-Manipulation mutation heals the user for 67 health
instantly.
Requirement: Nano-Manipulation 63
Self Repair 3: This injection activates the Self-Repair 3 mutation knowledge. This Nano-Manipulation mutation heals the user for 87 health
instantly.
Requirement: Nano-Manipulation 81
Self Repair 4: This injection activates the Self-Repair 4 mutation knowledge. This Nano-Manipulation mutation heals the user for 106 health
instantly.
Requirement: Nano-Manipulation 99
Self Repair 5: This injection activates the Self-Repair 5 mutation knowledge. This Nano-Manipulation mutation heals the user for 125 health
instantly.
Requirement: Nano-Manipulation 117
Self Repair 6: This injection activates the Self-Repair 6 mutation knowledge. This Nano-Manipulation mutation heals the user for 142 health
instantly.
Requirement: Nano-Manipulation ??
Self Repair 7: This injection activates the Self-Repair 7 mutation knowledge. This Nano-Manipulation mutation heals the user for 163 health
instantly.
Rquirements: Nano-Manipulation ??
Revitalize: Long Duration Health and Gamma regeneration on a single target
Gamma: 32, 44, 56, 68, 80, 92, 104
Cast: 1 second
Reuse 10 seconds
Revitalize 1: This injection activates the Revitalize 1 mutation knowledge. This Nano-Manipulation mutation boosts the recovery rates of
health and gamma on a target within 10 meters by 5 for 20 minutes. This mutation costs 32 gamma and has a 10 second reuse
time.
Requirement: Nano-Manipulation 48
Revitalize 2: This injection activates the Revitalize 2 mutation knowledge. This Nano-Manipulation mutation boosts the recovery rates of
health and gamma on a target within 10 meters by 7 for 20 minutes. This mutation costs 44 gamma and has a 10 second reuse
time.
Requirement: Nano-Manipulation 66
Revitalize 3: This injection activates the Revitalize 3 mutation knowledge. This Nano-Manipulation mutation boosts the recovery rates of
health and gamma on a target within 10 meters by 9 for 20 minutes. This mutation costs 56 gamma and has a 10 second reuse
time.
Requirement: Nano-Manipulation 84
Revitalize 4: This injection activates the Revitalize 4 mutation knowledge. This Nano-Manipulation mutation boosts the recovery rates of
health and gamma on a target within 10 meters by 11 for 20 minutes. This mutation costs 68 gamma and has a 10 second reuse
time.
Requirement: Nano-Manipulation 102
Revitalize 5: This injection activates the Revitalize 5 mutation knowledge. This Nano-Manipulation mutation boosts the recovery rates of
health and gamma on a target within 10 meters by 13 for 20 minutes. This mutation costs 80 gamma and has a 10 second reuse
time.
Requirement: Nano-Manipulation 120
Revitalize 6: This injection activates the Revitalize 6 mutation knowledge. This Nano-Manipulation mutation boosts the recovery rates of
health and gamma on a target within 10 meters by ?? for 20 minutes. This mutation costs 92 gamma and has a 10 second reuse
time.
Requirement: Nano-Manipulation 138
Revitalize 7: This injection activates the Revitalize 7 mutation knowledge. This Nano-Manipulation mutation boosts the recovery rates of
health and gamma on a target within 10 meters by ?? for 20 minutes. This mutation costs 104 gamma and has a 10 second
reuse time.
Requirement: Nano-Manipulation 156
Gamma: 32, 44, 56, 68, 80, 92, 104
Cast: 1 second
Reuse 10 seconds
Revitalize 1: This injection activates the Revitalize 1 mutation knowledge. This Nano-Manipulation mutation boosts the recovery rates of
health and gamma on a target within 10 meters by 5 for 20 minutes. This mutation costs 32 gamma and has a 10 second reuse
time.
Requirement: Nano-Manipulation 48
Revitalize 2: This injection activates the Revitalize 2 mutation knowledge. This Nano-Manipulation mutation boosts the recovery rates of
health and gamma on a target within 10 meters by 7 for 20 minutes. This mutation costs 44 gamma and has a 10 second reuse
time.
Requirement: Nano-Manipulation 66
Revitalize 3: This injection activates the Revitalize 3 mutation knowledge. This Nano-Manipulation mutation boosts the recovery rates of
health and gamma on a target within 10 meters by 9 for 20 minutes. This mutation costs 56 gamma and has a 10 second reuse
time.
Requirement: Nano-Manipulation 84
Revitalize 4: This injection activates the Revitalize 4 mutation knowledge. This Nano-Manipulation mutation boosts the recovery rates of
health and gamma on a target within 10 meters by 11 for 20 minutes. This mutation costs 68 gamma and has a 10 second reuse
time.
Requirement: Nano-Manipulation 102
Revitalize 5: This injection activates the Revitalize 5 mutation knowledge. This Nano-Manipulation mutation boosts the recovery rates of
health and gamma on a target within 10 meters by 13 for 20 minutes. This mutation costs 80 gamma and has a 10 second reuse
time.
Requirement: Nano-Manipulation 120
Revitalize 6: This injection activates the Revitalize 6 mutation knowledge. This Nano-Manipulation mutation boosts the recovery rates of
health and gamma on a target within 10 meters by ?? for 20 minutes. This mutation costs 92 gamma and has a 10 second reuse
time.
Requirement: Nano-Manipulation 138
Revitalize 7: This injection activates the Revitalize 7 mutation knowledge. This Nano-Manipulation mutation boosts the recovery rates of
health and gamma on a target within 10 meters by ?? for 20 minutes. This mutation costs 104 gamma and has a 10 second
reuse time.
Requirement: Nano-Manipulation 156
Vital Osmosis: Single Target Quick cast and reuse heal
Gamma: 19, ??
Casting: 1 second
Reuse: 2 seconds
Vital Osmosis 1: This injection activates the Vital Osmosis 1 mutation knowledge. This Nano-Manipulation power allows the mutant to siphon
some of their own energy to heal a single target for 34 within 20 meters.
Requirement: Nano-Manipulation 51
Vital Osmosis 2: This injection activates the Vital Osmosis 2 mutation knowledge. This Nano-Manipulation power allows the mutant to siphon
some of their own energy to heal a single target for 46 within 20 meters.
Requirement: Nano-Manipulation 69
Vital Osmosis 3: This injection activates the Vital Osmosis 3 mutation knowledge. This Nano-Manipulation power allows the mutant to siphon
some of their own energy to heal a single target for 58 within 20 meters.
Requirement: Nano-Manipulation 87
Vital Osmosis 4: This injection activates the Vital Osmosis 4 mutation knowledge. This Nano-Manipulation power allows the mutant to siphon
some of their own energy to heal a single target for 70 within 20 meters.
Requirement: Nano-Manipulation 105
Vital Osmosis 5: This injection activates the Vital Osmosis 5 mutation knowledge. This Nano-Manipulation power allows the mutant to siphon
some of their own energy to heal a single target for 84 within 20 meters.
Requirement: Nano-Manipulation 123
Vital Osmosis 6: This injection activates the Vital Osmosis 6 mutation knowledge. This Nano-Manipulation power allows the mutant to siphon
some of their own energy to heal a single target for 94 within 20 meters.
Requirement: Nano-Manipulation 141
Vital Osmosis 7: This injection activates the Vital Osmosis 7 mutation knowledge. This Nano-Manipulation power allows the mutant to siphon
some of their own energy to heal a single target for 106 within 20 meters.
Requirement: Nano-Manipulation 159
Gamma: 19, ??
Casting: 1 second
Reuse: 2 seconds
Vital Osmosis 1: This injection activates the Vital Osmosis 1 mutation knowledge. This Nano-Manipulation power allows the mutant to siphon
some of their own energy to heal a single target for 34 within 20 meters.
Requirement: Nano-Manipulation 51
Vital Osmosis 2: This injection activates the Vital Osmosis 2 mutation knowledge. This Nano-Manipulation power allows the mutant to siphon
some of their own energy to heal a single target for 46 within 20 meters.
Requirement: Nano-Manipulation 69
Vital Osmosis 3: This injection activates the Vital Osmosis 3 mutation knowledge. This Nano-Manipulation power allows the mutant to siphon
some of their own energy to heal a single target for 58 within 20 meters.
Requirement: Nano-Manipulation 87
Vital Osmosis 4: This injection activates the Vital Osmosis 4 mutation knowledge. This Nano-Manipulation power allows the mutant to siphon
some of their own energy to heal a single target for 70 within 20 meters.
Requirement: Nano-Manipulation 105
Vital Osmosis 5: This injection activates the Vital Osmosis 5 mutation knowledge. This Nano-Manipulation power allows the mutant to siphon
some of their own energy to heal a single target for 84 within 20 meters.
Requirement: Nano-Manipulation 123
Vital Osmosis 6: This injection activates the Vital Osmosis 6 mutation knowledge. This Nano-Manipulation power allows the mutant to siphon
some of their own energy to heal a single target for 94 within 20 meters.
Requirement: Nano-Manipulation 141
Vital Osmosis 7: This injection activates the Vital Osmosis 7 mutation knowledge. This Nano-Manipulation power allows the mutant to siphon
some of their own energy to heal a single target for 106 within 20 meters.
Requirement: Nano-Manipulation 159
Reconstruction: AoE Team Revive
Gamma: ??
Cast: ??
Reuse: ??
Reconstruction 1: This injection activates the Reconstruction 1 mutation knowledge. This Nano-Manipulation mutation reconstructs all dead
or dying team members within 10 meter, restoring 20 health and stamina.
Requirement: Nano-Manipulation 54
Reconstruction 2: This injection activates the Reconstruction 2 mutation knowledge. This Nano-Manipulation mutation reconstructs all dead
or dying team members within 10 meter, restoring 30 health and stamina.
Requirement: Nano-Manipulation 72
Reconstruction 3: This injection activates the Reconstruction 3 mutation knowledge. This Nano-Manipulation mutation reconstructs all dead
or dying team members within 10 meter, restoring 45 health and stamina.
Requirement: Nano-Manipulation 90
Reconstruction 4: This injection activates the Reconstruction 4 mutation knowledge. This Nano-Manipulation mutation reconstructs all dead
or dying team members within 10 meter, restoring 60 health and stamina.
Requirement: Nano-Manipulation 108
Reconstruction 5: This injection activates the Reconstruction 5 mutation knowledge. This Nano-Manipulation mutation reconstructs all dead
or dying team members within 10 meter, restoring 75 health and stamina.
Requirement: Nano-Manipulation 126
Reconstruction 6: This injection activates the Reconstruction 6 mutation knowledge. This Nano-Manipulation mutation reconstructs all dead
or dying team members within 10 meter, restoring 95 health and stamina.
Requirement: Nano-Manipulation 144
Reconstruction 7: This injection activates the Reconstruction 7 mutation knowledge. This Nano-Manipulation mutation reconstructs all dead
or dying team members within 10 meter, restoring 115 health and stamina.
Requirement: Nano-Manipulation 162
Gamma: ??
Cast: ??
Reuse: ??
Reconstruction 1: This injection activates the Reconstruction 1 mutation knowledge. This Nano-Manipulation mutation reconstructs all dead
or dying team members within 10 meter, restoring 20 health and stamina.
Requirement: Nano-Manipulation 54
Reconstruction 2: This injection activates the Reconstruction 2 mutation knowledge. This Nano-Manipulation mutation reconstructs all dead
or dying team members within 10 meter, restoring 30 health and stamina.
Requirement: Nano-Manipulation 72
Reconstruction 3: This injection activates the Reconstruction 3 mutation knowledge. This Nano-Manipulation mutation reconstructs all dead
or dying team members within 10 meter, restoring 45 health and stamina.
Requirement: Nano-Manipulation 90
Reconstruction 4: This injection activates the Reconstruction 4 mutation knowledge. This Nano-Manipulation mutation reconstructs all dead
or dying team members within 10 meter, restoring 60 health and stamina.
Requirement: Nano-Manipulation 108
Reconstruction 5: This injection activates the Reconstruction 5 mutation knowledge. This Nano-Manipulation mutation reconstructs all dead
or dying team members within 10 meter, restoring 75 health and stamina.
Requirement: Nano-Manipulation 126
Reconstruction 6: This injection activates the Reconstruction 6 mutation knowledge. This Nano-Manipulation mutation reconstructs all dead
or dying team members within 10 meter, restoring 95 health and stamina.
Requirement: Nano-Manipulation 144
Reconstruction 7: This injection activates the Reconstruction 7 mutation knowledge. This Nano-Manipulation mutation reconstructs all dead
or dying team members within 10 meter, restoring 115 health and stamina.
Requirement: Nano-Manipulation 162
Filtration: Single target Status Effect cure
Gamma: ??
Cast: ??
Reuse:??
Filtration 1: This injection activates the Filtration 1 mutation knowledge. This Nano-manipulation mutation removes negative status conditions
of rank 1 and below from a target within 10 meters.
Requirement: Nano-Manipulation 57
Filtration 2: This injection activates the Filtration 2 mutation knowledge. This Nano-manipulation mutation removes negative status conditions
of rank 2 and below from a target within 10 meters.
Requirement: Nano-Manipulation 75
Filtration 3: This injection activates the Filtration 3 mutation knowledge. This Nano-manipulation mutation removes negative status conditions
of rank 3 and below from a target within 10 meters.
Requirement: Nano-Manipulation 93
Filtration 4: This injection activates the Filtration 4 mutation knowledge. This Nano-manipulation mutation removes negative status conditions
of rank 4 and below from a target within 10 meters.
Requirement: Nano-Manipulation 111
Filtration 5: This injection activates the Filtration 5 mutation knowledge. This Nano-manipulation mutation removes negative status conditions
of rank 5 and below from a target within 10 meters.
Requirement: Nano-Manipulation 129
Filtration 6: This injection activates the Filtration 6 mutation knowledge. This Nano-manipulation mutation removes negative status conditions
of rank 6 and below from a target within 10 meters.
Requirement: Nano-Manipulation 147
Filtration 7: This injection activates the Filtration 7 mutation knowledge. This Nano-manipulation mutation removes negative status conditions
of rank 7 and below from a target within 10 meters.
Requirement: Nano-Manipulation 164
Gamma: ??
Cast: ??
Reuse:??
Filtration 1: This injection activates the Filtration 1 mutation knowledge. This Nano-manipulation mutation removes negative status conditions
of rank 1 and below from a target within 10 meters.
Requirement: Nano-Manipulation 57
Filtration 2: This injection activates the Filtration 2 mutation knowledge. This Nano-manipulation mutation removes negative status conditions
of rank 2 and below from a target within 10 meters.
Requirement: Nano-Manipulation 75
Filtration 3: This injection activates the Filtration 3 mutation knowledge. This Nano-manipulation mutation removes negative status conditions
of rank 3 and below from a target within 10 meters.
Requirement: Nano-Manipulation 93
Filtration 4: This injection activates the Filtration 4 mutation knowledge. This Nano-manipulation mutation removes negative status conditions
of rank 4 and below from a target within 10 meters.
Requirement: Nano-Manipulation 111
Filtration 5: This injection activates the Filtration 5 mutation knowledge. This Nano-manipulation mutation removes negative status conditions
of rank 5 and below from a target within 10 meters.
Requirement: Nano-Manipulation 129
Filtration 6: This injection activates the Filtration 6 mutation knowledge. This Nano-manipulation mutation removes negative status conditions
of rank 6 and below from a target within 10 meters.
Requirement: Nano-Manipulation 147
Filtration 7: This injection activates the Filtration 7 mutation knowledge. This Nano-manipulation mutation removes negative status conditions
of rank 7 and below from a target within 10 meters.
Requirement: Nano-Manipulation 164
Cannibalize: Health and Stamina Siphon from enemy into user's Gamma Gain
Gamma: No gamma cost
Cast: ??
Reuse: 3 minutes
Cannibalize 1: This injection activates the Cannibalize 1 mutation knowledge. This nano-manipulation mutation allows the user to siphon 40
health and stamina from an enemy to restore 40 of their personal gamma reserve. The target must be within 10 meters.
Requirement: Nano-Manipulation 60
Cannibalize 2: This injection activates the Cannibalize 2 mutation knowledge. This nano-manipulation mutation allows the user to siphon 52
health and stamina from an enemy to restore 52 of their personal gamma reserve. The target must be within 10 meters.
Requirement: Nano-Manipulation 78
Cannibalize 3: This injection activates the Cannibalize 3 mutation knowledge. This nano-manipulation mutation allows the user to siphon 64
health and stamina from an enemy to restore 64 of their personal gamma reserve. The target must be within 10 meters.
Requirement: Nano-Manipulation 96
Cannibalize 4: This injection activates the Cannibalize 4 mutation knowledge. This nano-manipulation mutation allows the user to siphon 76
health and stamina from an enemy to restore 76 of their personal gamma reserve. The target must be within 10 meters.
Requirement: Nano-Manipulation 114
Cannibalize 5: This injection activates the Cannibalize 5 mutation knowledge. This nano-manipulation mutation allows the user to siphon 88
health and stamina from an enemy to restore 88 of their personal gamma reserve. The target must be within 10 meters.
Requirement: Nano-Manipulation 132
Cannibalize 6: This injection activates the Cannibalize 6 mutation knowledge. This nano-manipulation mutation allows the user to siphon 100
health and stamina from an enemy to restore 100 of their personal gamma reserve. The target must be within 10 meters.
Requirement: Nano-Manipulation 150
Cannibalize 7: This injection activates the Cannibalize 7 mutation knowledge. This nano-manipulation mutation allows the user to siphon 112
health and stamina from an enemy to restore 100 of their personal gamma reserve. The target must be within 10 meters.
Requirement: Nano-Manipulation 168
NOTE: Cannibalize 7 is likely bugged, or the description is inaccurate. Following the same pattern, it should restore 112 gamma, but injector only lists 100 like rank 6.
Gamma: No gamma cost
Cast: ??
Reuse: 3 minutes
Cannibalize 1: This injection activates the Cannibalize 1 mutation knowledge. This nano-manipulation mutation allows the user to siphon 40
health and stamina from an enemy to restore 40 of their personal gamma reserve. The target must be within 10 meters.
Requirement: Nano-Manipulation 60
Cannibalize 2: This injection activates the Cannibalize 2 mutation knowledge. This nano-manipulation mutation allows the user to siphon 52
health and stamina from an enemy to restore 52 of their personal gamma reserve. The target must be within 10 meters.
Requirement: Nano-Manipulation 78
Cannibalize 3: This injection activates the Cannibalize 3 mutation knowledge. This nano-manipulation mutation allows the user to siphon 64
health and stamina from an enemy to restore 64 of their personal gamma reserve. The target must be within 10 meters.
Requirement: Nano-Manipulation 96
Cannibalize 4: This injection activates the Cannibalize 4 mutation knowledge. This nano-manipulation mutation allows the user to siphon 76
health and stamina from an enemy to restore 76 of their personal gamma reserve. The target must be within 10 meters.
Requirement: Nano-Manipulation 114
Cannibalize 5: This injection activates the Cannibalize 5 mutation knowledge. This nano-manipulation mutation allows the user to siphon 88
health and stamina from an enemy to restore 88 of their personal gamma reserve. The target must be within 10 meters.
Requirement: Nano-Manipulation 132
Cannibalize 6: This injection activates the Cannibalize 6 mutation knowledge. This nano-manipulation mutation allows the user to siphon 100
health and stamina from an enemy to restore 100 of their personal gamma reserve. The target must be within 10 meters.
Requirement: Nano-Manipulation 150
Cannibalize 7: This injection activates the Cannibalize 7 mutation knowledge. This nano-manipulation mutation allows the user to siphon 112
health and stamina from an enemy to restore 100 of their personal gamma reserve. The target must be within 10 meters.
Requirement: Nano-Manipulation 168
NOTE: Cannibalize 7 is likely bugged, or the description is inaccurate. Following the same pattern, it should restore 112 gamma, but injector only lists 100 like rank 6.